IXEB 4103 Multimedia dalam Pendidikan Islam:
Multimedia
project (Development 20 % and Production 20%)
Working in small groups, students will design and develop a project-based multimedia educational application to meet specified educational goals for a specified audience of learners. A group project plan (including the project goals, a work plan for designing and developing the multimedia application to meet these goals, and a task list describing the responsibilities of each team member) should be submitted together with the end product.
Development: 20%
Project specification
· Audience
· Goal
· Theme or concept
· Objectives (purposes)
· Equipment (the delivery system)
· Storyboard - a schematic of screen-by-screen content and all multimedia effects you will employ. Show each screen with its graphic content in a sketch form.
· Indicate the text, audio, and visual events that are to occur.
Model
· Decide on design features including fonts and font types, colors, graphics, animations, sound, and other information.
Write the content
· Develop the scripts from the storyboard. After you have a "rough draft," have someone else review and edit it, checking for content errors and any obvious spelling and grammatical errors or other problems.
Production: 20%
Using the authoring/multimedia program of your choice, develop your instructional module. The module should be designed to provide a learning experience for the user, helping them to learn concepts and/or skills. The module should also be a self-running file when finished so the user does not need to have the software with which the module was created to run the module.
In the module, include:
The final group project will be demonstrated and peer evaluated during the last two class periods.
Submission in hardcopy and softcopy.
Topics of the assignments:
1.
The Pillars of Islam
2. Umrah and Performing Umrah
3. Hajj and Performing Hajj
4. Forms of Pilgrimage : Tamattu', Ifraad and
Qiran.
5. The day of Arafah.
6. Muzdalifah and Mina
7. Jamrah Al-Aqaba and the Jamaraat
8. Tawaf
9. The Sa'ie
10. Visiting the Prophet's Mosque
11.The Pillars of Iman
12. Solat Janazah
13. The Kaaba
14. Hijr Ismail and Hajar aswad The Holy Stone
15. The Prophet's Hajj.
Multimedia Group Project ~ Group Evaluation
Evaluation:
|
Item |
60% |
70% |
80% |
90% |
100% |
|
Instructional Design
|
Principles of instructional design were not followed. |
|
Principles of instructional design generally followed. |
|
Principles of instructional design followed throughout. |
|
Content |
Content does not teach the stated outcomes. |
|
Content teaches most of the stated outcomes. |
|
Content teaches the stated outcomes. |
|
Structure and
Organization |
Project seems haphazard, hurried or unfinished. There is no clear goal and the organizational structure is not logical. It is difficult to navigate the program. No underlying theme. |
|
The project has a focus but may stray from it at times. There is an organizational structure, though it may not be carried through consistently. The program is generally easy to navigate. |
|
The project has a clear goal and all screens relate to this goal. The organizational structure is logical. The program is easy to navigate. Underlying theme. |
|
Multimedia Elements
|
Multimedia elements are not creative or effective. All elements do not make a contribution. There are technical problems of a serious nature. |
|
Multimedia elements do not necessarily contribute significantly to understanding the content. There are few technical problems, none of a serious nature. |
|
Multimedia elements are used in creative and effective ways that exploit the particular strengths of the chosen format. All elements make a contribution. There are no technical problems. |
|
Screen Design |
The screens are difficult to read and not pleasing to look at. |
|
Most screens are readable and pleasing to look at. |
|
The screens are clean, uncluttered, easy to read, and pleasing to look at. |
|
Quality of Writing
|
Poorly written, inaccurate, incomplete; violates standards rules of grammar, spelling, capitalization, and mechanics. |
|
Adequately written, but contains some errors. |
|
Well written, accurate, complete; no violation of standard rules of grammar, spelling, capitalization, and mechanics. |
|
Audience Appeal and
Appropriateness |
The product does not include features that would draw or hold learner attention. It might be perceived as boring to intended users. There seems to be little or no acknowledgment of the unique characteristics of the intended audience. |
|
Intended users will dutifully complete the product, though may not be overly excited about it, its content or its design. The design contains some acknowledgment of the unique characteristics of the intended audience. It is reasonable to assume that it will be viewed as 'okay' by the intended audience. |
|
It seems reasonable to assume that the product will be viewed as exciting and interesting by users. It can be expected that it will attract and hold their attention, will be viewed positively by the intended audience. There are design features consistent with the learning styles and expectations of the audience. |
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PXGT 6107: Tugasan 2: 20% dan Tugasan 3: 20%
TUGASAN 2
l Anda telah diberikan tugasan untuk membangunkan satu perisian multimedia/hypermedia berhubung topik yang diberi. Perisian itu hendaklah dibangunkan berpandukan satu model ID dalam perancangan dan penghasilan
l Buat satu dokumentasi tentang tugasan tersebut mengenai:
l Perancangan dan analisis berpandukan ID Model tertentu
l Menetapkan matlamat-garisan masa
l Mengenalpasti kumpulan sasaran
l Proses brainstorming
l Pencarian fakta dan idea / imej dan fail2 audio/video/animasi yg sesuai/suara latar(narasi) dll
l Kaedah interaktif pengguna yg akan digunakan
l Storyboard untuk memudahkan proses prototaip
l Disertakan juga satu Laporan Perancangan Projek yang menggariskan langkah-langkah dan tugas ahli projek, masa, kos dan sumber. Gant chart, perlu diserahkan sebelum projek dijalankan.
(20 Markah)
Due Date: 27 Jan 2006
TUGASAN 3
l Penghasilan koswer multimedia/hypermedia menggunakan perisian pengarangan yang bersesuaian.
§ Antara perkara yang dinilai ialah:
· Kandungan dan kreativiti bahan
· Rekabentuk skrin
· Interface/ antaramuka – splash skrin
· Navigasi(Navigation) dan susunan
l Dokumentasi:
l Proses pengujian prototaip menggunakan borang penilaian.
l Produk Perisian samada CD-ROM/Web site